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Glossary
Short definitions of the words used in Torque Club.
A to Z#
| Term | Meaning |
|---|---|
| Arena | Ranked one-on-one duels against recorded runs, decided by raw time. See The Arena. |
| Beta | The testing period before launch. Numbers can change and test TORQ is reset at the end. |
| Blueprint | A rare workshop part, needed for Pro builds and the last tuning step. Dropped by bosses. |
| Boss | The last stage (10) of a region. Tougher than the others; beating it opens the next region. |
| Build | Workshop tab that turns parts into a new car. |
| Burn | TORQ removed from the game forever. |
| Challenge | Your saved Arena run, waiting for a compatible player. It stays open until someone races it or you cancel it for a full refund. |
| Colour | How good a car is inside its rarity: Gray, White, Blue, Green, Red. |
| Crate | A box that holds a random car. Street, Paddock or Founders. |
| Daily close | 00:00 UTC: the day's pot release is fixed and a new day starts. The release is then paid out hour by hour. |
| Daily Tournament | One tournament per UTC day: tickets, a verifiable group draw, a knockout and prizes by stage. See The Daily Tournament. |
| Deposit | Sending devnet test TORQ from your wallet into the game. See Wallet. |
| Devnet | Solana's practice network, where the open beta runs. Nothing on it has value. |
| Driving grade | S to D score for your launch, shifts and nitro in one race. |
| Driver name | Your public nickname. |
| Fatigue | Repeating a stage gives less each time. It recovers over time. |
| Founders | The limited-edition crate and its gold badge. |
| Floor price | The lowest active listing for a model on the Market. A plain fact, not a forecast. |
| Garage | Your home screen with all your cars. |
| Grade | A 1 to 10 quality score on a car, shown on its card. |
| League | Your Arena rank by rating: Bronze, Silver, Gold, Platinum, Elite. |
| Launch | The start of a race, decided by where the rev needle is at green. |
| Launch season | The first stretch after launch. The Today's pot screen shows how many days are left. |
| Market | Where players sell and buy cars at a fixed price, with a 5% fee paid by the seller. See The Market. |
| Nitro | One short burst of power per race. |
| Odometer | How many rewarded races a car has left. |
| Performance Rating (PR) | A car's speed on the Arena track. You only duel cars within a strict range of yours. |
| PI | Performance index: one number to compare cars. |
| Pickups | Points floating on the track, counted when you win. |
| Pity | A guaranteed Rare or better after 15 Street or Paddock crates without one. |
| Press | Workshop tab that destroys a car for parts. |
| Pot | The shared pool. A slice is set aside each day and paid every hour, divided by race points. |
| Race points | What a win scores for the pot. They count for 24 hours. |
| Rarity | Common, Uncommon, Rare, Ultra Rare, Epic or Legendary. |
| Rebuild | Workshop tab that restores part of the odometer. |
| Region | One of the ten areas of the world tour, with ten stages each. |
| Seal | The fingerprint of the tournament's secret seed, published when the day opens. The seed is revealed at the close so anyone can check the draw. |
| Security check | The automatic risk check every withdrawal goes through. It can make a withdrawal arrive right away, be scheduled or get a quick team review. |
| Service | Refuelling and replacing tyres and engine parts. |
| Slot | One of a car's allowed race starts per day. |
| Stake | The TORQ you lock to join the Arena. It comes back when you leave. |
| Stage | A single race on the tour against a fixed rival. |
| Test TORQ | The beta currency on devnet. No value, cannot be sold, and will be reset. |
| Ticket | One attempt in the Daily Tournament. Up to 3 a day. |
| TORQ | The game's currency. Test TORQ in the beta. |
| Treasury | The project's own TORQ balance, fed by part of the game's spends and fees. |
| Trust level | New, Verified, Trusted or Veteran: it sets how much you can withdraw right away each day. |
| Tune | Workshop tab for the four upgrade steps. |
| UTC | The time standard used for the pot, the tournament and the seasons. |
| Wager | The fixed amount each side puts on an Arena duel. |
| Wild card | A best third-placed driver who fills the knockout bracket when the groups do not. |
| Withdrawal | Sending devnet test TORQ from the game to your wallet. |
| Wear | The tyres and engine slowly lose condition as you race. |